KIDS COMPUTER GAMES
 

Sesame Street: Grovers Travels

Computer Games Sesame Street: Grovers Travels   http://www.sesameworkshop.org

 

Sesame Street: Grovers Travels Details

Kids learn about feelings in GROVER'S TRAVELS. Grover's Travels is a parody of the classic tale Gulliver's Travels. Read along as Grover meets Big Bird, Elmo, Snuffy, and other colorful characters. There are 6 activities in Grover's Travels. This immersive tale helps you learn numbers, shapes, sound recognition and story comprehension.

Save the Silly Sailors' Stuff: Help Grover retrieve the silly sailor's stuff, which has fallen into a giant clam.

Untie Grover: Grover is tied to the ground, and needs help counting in the correct order to get free.

The Sea of Opposites: Grover must sail through the Sea of Opposites, and has to do the opposite of what he's been told.

Inflate the Balloon: Help Big Bird make silly rhymes that will make Snuffy laugh and inflate Grover's hot air balloon.

Make a Cape: Elmo and Grover want to fly home. Use your super mind to help make Elmo's cape.

Frosted Feelings: Grover's Mommy wants to hear about Grover's adventures. Help Grover explain his feelings.

 

System Requirements for Windows

 • Windows 95/98, 2000, XP
 • 486/33 MHz processor or faster
 • 8 MB RAM minimum
 • 3 MB free hard disk space
 • VGA monitor, 640 x 480, 256 colors
 • Windows-compatible sound card & speakers
 • 2X CD-ROM drive or faster


System Requirements for Macintosh

 • Mac OS 7.1-9.2, OS X Classic mode
 • 68040, PowerMac, or faster
 • 8 MB RAM
 • 3 MB free hard disk space
 • 640x480 monitor, 256 colors
 • 2X CD-ROM drive

 

 

 

 

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